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			<h1><font face="georgia">Matt's Webcorner</font></h1>
			<h2>Stanford 2014</h2>
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<h3>Publications</h3><br/><br/><br/>
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<p class="titleP"><a href="scenegrok.html">SceneGrok: Inferring Action Maps in 3D Environments</a></p>
<p class="authorsP">Manolis Savva, Angel X. Chang, Pat Hanrahan, Matthew Fisher, Matthias Nießner</p>
<p class="venueP">SIGGRAPH Asia 2014, Shenzhen</p>
<p class="descP">In this paper, we present a method to establish a correlation between the geometry and the functionality of 3D environments.</p>
<a href="papers/scenegrok.pdf">paper</a> | <a href="scenegrok.html">project page</a>
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<p class="titleP"><a href="deformables.html">Real-time Non-rigid Reconstruction using an RGB-D Camera</a></p>
<p class="authorsP">Michael Zollhoefer, Matthias Nießner, Sharam Izadi, Christoph Rehmann, Matthew Fisher, Chenglei Wu, Andrew Fitzbiggon, Charles Loop, Christian Theobolt, Marc Stamminger</p>
<p class="venueP">SIGGRAPH 2014, Vancouver</p>
<p class="descP">Presents a combined hardware and software solution for markerless reconstruction of non-rigidly deforming physical objects with arbitrary shape in real-time.</p>
<a href="papers/deformables.pdf">paper</a> | <a href="deformables.html">project page</a>
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<p class="titleP"><a href="exotypes.html">First-class Runtime Generation of High-performance Types using Exotypes</a></p>
<p class="authorsP">Zachery DeVito, Daniel Ritchie, Matthew Fisher, Alex Aiken, Pat Hanrahan</p>
<p class="venueP">Programming Language Design and Implementation 2014</p>
<p class="descP">Introduces exotypes, which are user-defined types that combine the flexibility of meta-object protocols in dynamically-typed languages with the performance control of low-level languages.</p>
<a href="papers/exotypes.pdf">paper</a> | <a href="exotypes.html">project page</a>
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<p class="titleP"><a href="inertialNavigation.html">Combining Inertial Navigation and ICP for Real-time 3D Surface Reconstruction</a></p>
<p class="authorsP">Matthias Nießner, Angela Dai, Matthew Fisher</p>
<p class="venueP">Eurographics 2014, Strasbourg</p>
<p class="descP">Presents a novel method to improve the robustness of real-time 3D surface reconstruction by incorporating inertial sensor data when determining inter-frame alignment.</p>
<a href="papers/inertialNavigation.pdf">paper</a> | <a href="inertialNavigation.html">project page</a>
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<p class="titleP"><a href="patternColoring.html">Probabilistic Color-by-Numbers: Suggesting Pattern Colorizations Using Factor Graphs</a></p>
<p class="authorsP">Sharon Lin, Daniel Ritchie, Matthew Fisher, Pat Hanrahan</p>
<p class="venueP">SIGGRAPH 2013, Los Angeles</p>
<p class="descP">Coloring in pattern images by learning a probabilistic model from example patterns colored by artists.</p>
<a href="papers/patternColoring.pdf">paper</a> | <a href="patternColoring.html">project page</a>
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<p class="titleP"><a href="tiledPatterns.html"> 	Synthesis of Tiled Patterns using Factor Graphs</a></p>
<p class="authorsP">Yi-Ting Yeh, Katherine Breeden, Lingfeng Yang, Matthew Fisher, Pat Hanrahan</p>
<p class="venueP">SIGGRAPH 2013, Los Angeles</p>
<p class="descP">Describes a method for synthesizing new patterns of tiles that are similar in appearance to a set of example patterns.</p>
<a href="papers/tiledPatterns.pdf">paper</a> | <a href="tiledPatterns.html">project page</a>
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<p class="titleP"><a href="sceneSynthesis.html">Example-based Synthesis of 3D Object Arrangements</a></p>
<p class="authorsP">Matthew Fisher, Daniel Ritchie, Manolis Savva, Thomas Funkhouser, Pat Hanrahan</p>
<p class="venueP">SIGGRAPH Asia 2012, Singapore</p>
<p class="descP">Presents a system that synthesizes new 3D scenes from a few examples by learning from a larger scene database.</p>
<a href="papers/sceneSynthesis.pdf">paper</a> | <a href="sceneSynthesis.html">project page</a>
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<p class="titleP"><a href="graphKernel.html">Characterizing Structural Relationships in Scenes Using Graph Kernels</a></p>
<p class="authorsP">Matthew Fisher, Manolis Savva, Pat Hanrahan</p>
<p class="venueP">SIGGRAPH 2011, Vancouver</p>
<p class="descP">Represents scenes as graphs that encode models and their semantic relationships, then defines a kernel between these relationship graphs that compares common virtual substructures and captures the similarity between scenes.</p>
<a href="papers/graphKernel.pdf">paper</a> | <a href="graphKernel.html">project page</a>
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<p class="titleP"><a href="contextSearch.html">Context-Based Search for 3D Models</a></p>
<p class="authorsP">Matthew Fisher, Pat Hanrahan</p>
<p class="venueP">SIGGRAPH Asia 2010, Seoul</p>
<p class="descP">Describe a data-driven method that uses scenes from Google 3D Warehouse to enable context-based model search of 3D scenes.</p>
<a href="papers/contextSearch.pdf">paper</a> | <a href="contextSearch.html">project page</a>
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<p class="titleP"><a href="diagSplit.html">DiagSplit: Parallel, Crack-Free, Adaptive Tessellation for Micropolygon Rendering</a></p>
<p class="authorsP">Matthew Fisher, Kayvon Fatahalian, Solomon Boulos, Kurt Akeley, Bill Mark, Pat Hanrahan</p>
<p class="venueP">SIGGRAPH Asia 2009, Yokohama</p>
<p class="descP">Presents DiagSplit, a parallel algorithm for adaptively tessellating displaced parametric surfaces into high-quality, crack-free micropolygon meshes.</p>
<a href="papers/diagSplit.pdf">paper</a> | <a href="diagSplit.html">project page</a>
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<p class="titleP"><a href="vectorFieldDesign.html">Design of Tangent Vector Fields</a></p>
<p class="authorsP">Matthew Fisher, Peter Schröder, Mathieu Desbrun, Hugues Hoppe</p>
<p class="venueP">SIGGRAPH 2007, San Diego</p>
<p class="descP">Using tools from Discrete Exterior Calculus, we present a simple and efficient algorithm for designing tangent vector fields over arbitrary triangle meshes.</p>
<a href="papers/vectorFieldDesign.pdf">paper</a> | <a href="vectorFieldDesign.html">project page</a>
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<p class="titleP"><a href="intrinsicDelaunay.html">An Algorithm for the Construction of Intrinsic Delaunay Triangulations</a></p>
<p class="authorsP">Matthew Fisher, Boris Springborn, Alexander Bobenko, Peter Schröder</p>
<p class="venueP">SIGGRAPH 2006</p>
<p class="descP">Presents an algorithm for computing an intrinsic Laplace-Beltrami operator based on an intrinsic Delaunay triangulation of the surface.</p>
<a href="papers/intrinsicDelaunay.pdf">paper</a> | <a href="intrinsicDelaunay.html">project page</a>
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